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e8a4e766efc3ea9efeb3dedee1493ca9b9d0fbc9
godot/platform/windows
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bruvzg a0f1eac3e9 [Windows, 3.x] Fix WM_CHAR processing code using Unicode char instead of Virtual key.
(cherry picked from commit 77fc88e9a6)
2022-12-05 09:17:08 +08:00
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export
Improve some export error messages.
2022-08-01 10:37:04 +02:00
context_gl_windows.cpp
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context_gl_windows.h
Code quality: Fix header guards consistency
2022-07-25 14:53:37 +02:00
crash_handler_windows.cpp
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crash_handler_windows.h
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detect.py
Use bigobj for release MSVC builds
2022-07-26 11:01:55 +02:00
godot_res.rc
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godot_windows.cpp
Fix exit code of --help and --version, and test them in CI
2022-07-08 14:54:16 +02:00
godot.ico
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godot.natvis
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joypad_windows.cpp
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joypad_windows.h
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key_mapping_windows.cpp
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key_mapping_windows.h
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lang_table.h
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logo.png
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os_windows.cpp
[Windows, 3.x] Fix WM_CHAR processing code using Unicode char instead of Virtual key.
2022-12-05 09:17:08 +08:00
os_windows.h
Fix Time.get_unix_time_from_system() not including msecs
2022-08-08 16:32:16 +02:00
platform_config.h
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platform_windows_builders.py
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power_windows.cpp
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power_windows.h
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SCsub
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windows_terminal_logger.cpp
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windows_terminal_logger.h
Code quality: Fix header guards consistency
2022-07-25 14:53:37 +02:00
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