Files
godot/editor/plugins/tiles
clayjohn 3c1e5003ab Fix pathological corner case in drawing tileset editor
Interleaving draw_rect calls with and without a texture forces every rect to
have its own draw call. In this case it meant that there is a draw call for every single
tile in the atlas. This change makes it so the renderer can batch draw calls
which reduced the draw call count by a factor of 512
2022-11-04 13:04:20 -07:00
..
2022-10-18 16:44:57 +02:00
2022-10-18 16:44:57 +02:00