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ea2a8bfe41d00a83650ca8048ccea616bfa5518e
godot
/
modules
/
enet
History
Fabio Alessandrelli
33dda2e68a
[MP] Remove connection state signals from MultiplayerPeer.
...
Now handled directly by the MultiplayerAPI implementation.
2022-11-02 15:17:23 +01:00
..
doc_classes
Merge pull request
#67982
from Faless/mp/4.x_disconnect_close
2022-11-01 20:35:04 +01:00
config.py
…
enet_connection.cpp
Replace Array return types with TypedArray 3
2022-08-24 12:53:36 +02:00
enet_connection.h
Replace Array return types with TypedArray 3
2022-08-24 12:53:36 +02:00
enet_multiplayer_peer.cpp
[MP] Remove connection state signals from MultiplayerPeer.
2022-11-02 15:17:23 +01:00
enet_multiplayer_peer.h
[MP] Add MultiplayerPeer disconnect_peer, close.
2022-10-28 21:18:01 +02:00
enet_packet_peer.cpp
[Net] Expose get_remote_address get_remote_port.
2022-08-26 10:47:55 +02:00
enet_packet_peer.h
…
register_types.cpp
…
register_types.h
…
SCsub
…