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ea85ff0dc2a04e695d396f62ce5949f4e04254e4
godot
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gdnative
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nativescript
History
Juan Linietsky
3a93499f89
Allow signal connecting even if script is invalid (only when compiled with tools),
fixes
#17070
2018-11-27 19:55:37 -03:00
..
api_generator.cpp
Fix some cppcheck errors
2018-10-04 18:16:04 +02:00
api_generator.h
…
godot_nativescript.cpp
Make core/ includes absolute, remove subfolders from include path
2018-09-12 09:52:22 +02:00
nativescript.cpp
Allow signal connecting even if script is invalid (only when compiled with tools),
fixes
#17070
2018-11-27 19:55:37 -03:00
nativescript.h
Allow signal connecting even if script is invalid (only when compiled with tools),
fixes
#17070
2018-11-27 19:55:37 -03:00
register_types.cpp
Make core/ includes absolute, remove subfolders from include path
2018-09-12 09:52:22 +02:00
register_types.h
…
SCsub
SCons: Build thirdparty code in own env, disable warnings
2018-09-28 14:07:39 +02:00