Logo
Explore Help
Sign In
northern-lighthouse/godot
1
0
Fork 0
You've already forked godot
Code Issues Pull Requests Actions Packages Projects Releases Wiki Activity
Files
eae0ef9a80c8798c8b65b00a84f0ded302153ab4
godot/modules/gdnative/pluginscript
History
Ignacio Etcheverry 3445984901 Replace a few #if/#elif with #ifdef and "#elif defined"
(cherry picked from commit ad2127a3e8)
2019-04-20 20:13:07 +02:00
..
pluginscript_instance.cpp
…
pluginscript_instance.h
…
pluginscript_language.cpp
…
pluginscript_language.h
…
pluginscript_loader.cpp
…
pluginscript_loader.h
…
pluginscript_script.cpp
Replace a few #if/#elif with #ifdef and "#elif defined"
2019-04-20 20:13:07 +02:00
pluginscript_script.h
…
register_types.cpp
…
register_types.h
…
SCsub
…
Powered by Gitea Version: 1.24.1 Page: 2825ms Template: 125ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API