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eca4d2fcccddd31ef4183d4236d2f6fa002dfb07
godot/core/object
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Aaron Franke 2508fd0533 Use PROPERTY_USAGE_NONE instead of 0 for no property usage
Also use const more often.
2021-07-01 14:13:27 -04:00
..
callable_method_pointer.cpp
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callable_method_pointer.h
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class_db.cpp
Implement native extension system
2021-06-25 17:32:45 -03:00
class_db.h
Implement native extension system
2021-06-25 17:32:45 -03:00
make_virtuals.py
Implement native extension system
2021-06-25 17:32:45 -03:00
message_queue.cpp
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message_queue.h
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method_bind.cpp
Implement native extension system
2021-06-25 17:32:45 -03:00
method_bind.h
Implement native extension system
2021-06-25 17:32:45 -03:00
object_id.h
…
object.cpp
Implement native extension system
2021-06-25 17:32:45 -03:00
object.h
Use PROPERTY_USAGE_NONE instead of 0 for no property usage
2021-07-01 14:13:27 -04:00
ref_counted.cpp
…
ref_counted.h
Implement native extension system
2021-06-25 17:32:45 -03:00
script_language.cpp
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script_language.h
…
SCsub
Implement native extension system
2021-06-25 17:32:45 -03:00
undo_redo.cpp
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undo_redo.h
…
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