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ed02254b2ca49424b758d77af656eea549bf31ef
godot/modules/multiplayer
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A Thousand Ships f11aff3841 Editor: Restructure editor code
Moving various editor files into sub folders to reduce clutter
2025-07-04 18:18:22 +02:00
..
doc_classes
Remove redundant info on the enum types used
2025-06-04 08:21:47 +08:00
editor
Editor: Restructure editor code
2025-07-04 18:18:22 +02:00
tests
Remove build_array and build_dictionary from tests
2025-05-26 13:02:01 -04:00
config.py
…
multiplayer_debugger.cpp
Make conversions from NodePath to String explicit.
2025-06-11 16:50:27 +02:00
multiplayer_debugger.h
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multiplayer_spawner.cpp
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multiplayer_spawner.h
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multiplayer_synchronizer.cpp
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multiplayer_synchronizer.h
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register_types.cpp
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register_types.h
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scene_cache_interface.cpp
Make conversions from NodePath to String explicit.
2025-06-11 16:50:27 +02:00
scene_cache_interface.h
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scene_multiplayer.cpp
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scene_multiplayer.h
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scene_replication_config.cpp
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scene_replication_config.h
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scene_replication_interface.cpp
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scene_replication_interface.h
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scene_rpc_interface.cpp
Make conversions from NodePath to String explicit.
2025-06-11 16:50:27 +02:00
scene_rpc_interface.h
…
SCsub
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