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edccc0bbdffe3175e41358e4d85bcd50b6f04d8e
godot/core/string
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Marcel Admiraal 5b937d493f Rename empty() to is_empty()
2020-12-28 10:39:56 +00:00
..
compressed_translation.cpp
…
compressed_translation.h
…
node_path.cpp
Static analyzer fixes:
2020-12-09 10:17:53 +02:00
node_path.h
…
print_string.cpp
…
print_string.h
…
SCsub
…
string_buffer.h
Rename empty() to is_empty()
2020-12-28 10:39:56 +00:00
string_builder.cpp
…
string_builder.h
…
string_name.cpp
…
string_name.h
Rename empty() to is_empty()
2020-12-28 10:39:56 +00:00
translation_po.cpp
Rename empty() to is_empty()
2020-12-28 10:39:56 +00:00
translation_po.h
…
translation.cpp
Rename empty() to is_empty()
2020-12-28 10:39:56 +00:00
translation.h
[Complex Text Layouts] Refactor Font class, default themes and controls to use Text Server interface.
2020-11-26 14:25:48 +02:00
ucaps.h
…
ustring.cpp
Rename empty() to is_empty()
2020-12-28 10:39:56 +00:00
ustring.h
Rename empty() to is_empty()
2020-12-28 10:39:56 +00:00
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