This website requires JavaScript.
Explore
Help
Sign In
northern-lighthouse
/
godot
Watch
1
Star
0
Fork
0
You've already forked godot
Code
Issues
Pull Requests
Actions
Packages
Projects
Releases
Wiki
Activity
Files
ede4decd4eceb8d63aa82bcd8b3da336e706333f
godot
/
editor
/
import
History
Juan Linietsky
08612e1cfd
No longer force mipmaps on import of VRAM textures,
closes
#10221
2018-11-02 12:26:11 -03:00
..
editor_import_collada.cpp
Baker fixes
2018-10-07 11:18:44 -03:00
editor_import_collada.h
…
editor_import_plugin.cpp
…
editor_import_plugin.h
…
editor_scene_importer_gltf.cpp
Remove redundant "== false" code
2018-10-06 16:20:41 -04:00
editor_scene_importer_gltf.h
…
resource_importer_bitmask.cpp
…
resource_importer_bitmask.h
…
resource_importer_csv_translation.cpp
…
resource_importer_csv_translation.h
…
resource_importer_image.cpp
…
resource_importer_image.h
…
resource_importer_layered_texture.cpp
…
resource_importer_layered_texture.h
…
resource_importer_obj.cpp
…
resource_importer_obj.h
…
resource_importer_scene.cpp
Baker fixes
2018-10-07 11:18:44 -03:00
resource_importer_scene.h
Baker fixes
2018-10-07 11:18:44 -03:00
resource_importer_texture.cpp
No longer force mipmaps on import of VRAM textures,
closes
#10221
2018-11-02 12:26:11 -03:00
resource_importer_texture.h
…
resource_importer_wav.cpp
…
resource_importer_wav.h
…
SCsub
SCons: Build thirdparty code in own env, disable warnings
2018-09-28 14:07:39 +02:00