Logo
Explore Help
Sign In
northern-lighthouse/godot
1
0
Fork 0
You've already forked godot
Code Issues Pull Requests Actions Packages Projects Releases Wiki Activity
Files
ef28da8006814d49baead76feb2d2f9d06f0efea
godot/servers/rendering/renderer_rd/effects
History
Bastiaan Olij 81c6f73109 Changed storage structs to private
2022-08-01 11:59:14 +10:00
..
bokeh_dof.cpp
Split out bokeh_dof and copy effects
2022-05-11 11:08:56 +10:00
bokeh_dof.h
Code quality: Fix header guards consistency
2022-07-25 11:17:40 +02:00
copy_effects.cpp
Move screen space effects into a separate class
2022-07-19 13:27:39 +10:00
copy_effects.h
Code quality: Fix header guards consistency
2022-07-25 11:17:40 +02:00
resolve.cpp
Split GI effects and fix stereoscopic rendering of GI effects
2022-06-22 12:50:17 +10:00
resolve.h
Code quality: Fix header guards consistency
2022-07-25 11:17:40 +02:00
SCsub
…
ss_effects.cpp
Implement Vector4, Vector4i, Projection
2022-07-23 14:00:01 +02:00
ss_effects.h
Code quality: Fix header guards consistency
2022-07-25 11:17:40 +02:00
tone_mapper.cpp
Split out bokeh_dof and copy effects
2022-05-11 11:08:56 +10:00
tone_mapper.h
Code quality: Fix header guards consistency
2022-07-25 11:17:40 +02:00
vrs.cpp
Changed storage structs to private
2022-08-01 11:59:14 +10:00
vrs.h
Code quality: Fix header guards consistency
2022-07-25 11:17:40 +02:00
Powered by Gitea Version: 1.24.1 Page: 1189ms Template: 6ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API