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f0c24f31458e72203ca8c75d85e7fdcd1aba9673
godot/core/string
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Yuri Sizov f0c24f3145 Merge pull request #79017 from bruvzg/esc_fix
[Terminal Output] Reset text properties after `print_rich`.
2023-07-14 18:49:26 +02:00
..
char_range.inc
…
char_utils.h
…
locales.h
…
node_path.cpp
Remove unused has_slashes from NodePath
2023-02-01 11:32:39 -06:00
node_path.h
Remove unused has_slashes from NodePath
2023-02-01 11:32:39 -06:00
optimized_translation.cpp
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optimized_translation.h
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print_string.cpp
[Terminal Output] Reset text properties after print_rich.
2023-07-04 14:09:28 +03:00
print_string.h
Redo how the remote filesystem works
2023-05-08 11:57:54 +02:00
SCsub
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string_buffer.h
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string_builder.cpp
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string_builder.h
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string_name.cpp
Optimize Object::get_class_name
2023-04-08 19:25:50 +02:00
string_name.h
Fix StringName comparison
2023-05-18 13:25:40 +02:00
translation_po.cpp
Don't warn when using TTRN() in a language without plurals
2023-02-11 13:21:57 +08:00
translation_po.h
…
translation.cpp
Merge pull request #72288 from MewPurPur/use-string-repeat
2023-05-05 09:56:48 -07:00
translation.h
Prepare for moving editor and classref translations to godot-editor-l10n repo
2023-02-07 14:20:40 +01:00
ucaps.h
…
ustring.cpp
Fix erroneous pad_zeros warning
2023-07-08 16:16:01 +03:00
ustring.h
Merge pull request #74760 from lassade/unicode-err-uses-replacement-char
2023-06-22 18:30:04 +02:00
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