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f0d793405568f9a4dd052d45ccbf8b168fe82019
godot
/
modules
/
lightmapper_rd
History
bruvzg
0103af1ddd
Fix MSVC warnings, rename shadowed variables, fix uninitialized values, change warnings=all to use /W4.
2022-10-07 11:32:33 +03:00
..
config.py
…
lightmapper_rd.cpp
Fix MSVC warnings, rename shadowed variables, fix uninitialized values, change warnings=all to use /W4.
2022-10-07 11:32:33 +03:00
lightmapper_rd.h
Implement Physical Light Units as an optional setting.
2022-08-31 12:14:46 -07:00
lm_blendseams.glsl
…
lm_common_inc.glsl
…
lm_compute.glsl
Implement Physical Light Units as an optional setting.
2022-08-31 12:14:46 -07:00
lm_raster.glsl
…
register_types.cpp
…
register_types.h
Code quality: Fix header guards consistency
2022-07-25 11:17:40 +02:00
SCsub
SCons: Properly track codegen script dependency for generated GLSL headers
2022-07-02 16:01:48 +02:00