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f2ddafd860cb252b039128fbff2c7eefaa2a8421
godot/scene
History
vitika9 e88f387958 Added check for SceneTree being null
(cherry picked from commit 51501dadcc)
2021-12-21 11:27:33 +01:00
..
2d
Fixed awkwardly named AnimatedSprite Setters.
2021-12-10 17:57:39 +01:00
3d
VehicleWheel can now return the surface it's colliding with.
2021-12-10 19:01:06 +01:00
animation
Add option to use handles to RID
2021-12-06 14:43:34 +00:00
audio
…
debugger
Promote object validity checks to release builds
2021-09-21 10:39:04 +02:00
gui
[3.x]Fix BaseButton's localization for tooltip text with shortcut
2021-12-21 03:44:16 +08:00
main
Added check for SceneTree being null
2021-12-21 11:27:33 +01:00
resources
Stop asuming a default value of NIL means there's no default
2021-12-21 11:27:14 +01:00
property_utils.cpp
Stop asuming a default value of NIL means there's no default
2021-12-21 11:27:14 +01:00
property_utils.h
Stop asuming a default value of NIL means there's no default
2021-12-21 11:27:14 +01:00
register_scene_types.cpp
Make default/project theme wait for modules before initializing
2021-11-30 18:59:32 +03:00
register_scene_types.h
Make default/project theme wait for modules before initializing
2021-11-30 18:59:32 +03:00
scene_string_names.cpp
Display a editor gizmo icon for Listener
2021-09-16 23:37:12 +02:00
scene_string_names.h
Display a editor gizmo icon for Listener
2021-09-16 23:37:12 +02:00
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