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f392a9c4f81e6ea5f55c3fa7af0ca94de44ce463
godot/editor/debugger
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Rémi Verschelde c2d410a19e Merge pull request #82868 from SaracenOne/multi_session_debugger_fixes
Fix debugger behaviour with multi-session debugging
2023-10-16 10:38:58 +02:00
..
debug_adapter
…
editor_debugger_inspector.cpp
Avoid retrieving the object ID of a Nil variable
2023-08-04 22:38:43 +08:00
editor_debugger_inspector.h
…
editor_debugger_node.cpp
Fix debugger behaviour with multi-session debugging:
2023-10-06 19:20:37 +01:00
editor_debugger_node.h
Fix debugger behaviour with multi-session debugging:
2023-10-06 19:20:37 +01:00
editor_debugger_server.cpp
…
editor_debugger_server.h
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editor_debugger_tree.cpp
[Editor] Replace ERR_FAIL_COND with ERR_FAIL_NULL where applicable
2023-09-15 20:15:39 +02:00
editor_debugger_tree.h
…
editor_file_server.cpp
…
editor_file_server.h
…
editor_performance_profiler.cpp
[Editor] Replace ERR_FAIL_COND with ERR_FAIL_NULL where applicable
2023-09-15 20:15:39 +02:00
editor_performance_profiler.h
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editor_profiler.cpp
Add EditorStringNames singleton
2023-09-03 19:58:18 +02:00
editor_profiler.h
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editor_visual_profiler.cpp
Add EditorStringNames singleton
2023-09-03 19:58:18 +02:00
editor_visual_profiler.h
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script_editor_debugger.cpp
Fix right-click menu position for the debugger breakpoint tree.
2023-10-06 19:47:19 +01:00
script_editor_debugger.h
Extract ScriptInstance to simplify includes
2023-09-06 22:54:38 +02:00
SCsub
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