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f3c906757cd9fd9fcff2943ce76e17cdbcf052d4
godot/servers/audio
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Rémi Verschelde fa80064779 Merge pull request #64607 from RandomShaper/safe_audio_threading
2022-08-25 10:12:25 +02:00
..
effects
Rename properties unnecessarily using slash (/) in their names
2022-08-23 11:57:43 +02:00
audio_driver_dummy.cpp
Make audio thread control flags safe
2022-08-19 13:28:10 +02:00
audio_driver_dummy.h
Make audio thread control flags safe
2022-08-19 13:28:10 +02:00
audio_effect.cpp
Discern between virtual and abstract class bindings
2022-03-10 12:28:11 +01:00
audio_effect.h
Code quality: Fix header guards consistency
2022-07-25 11:17:40 +02:00
audio_filter_sw.cpp
Style: Partially apply clang-tidy's cppcoreguidelines-pro-type-member-init
2022-05-02 16:28:25 +02:00
audio_filter_sw.h
Style: Partially apply clang-tidy's cppcoreguidelines-pro-type-member-init
2022-05-02 16:28:25 +02:00
audio_rb_resampler.cpp
Update copyright statements to 2022
2022-01-03 21:27:34 +01:00
audio_rb_resampler.h
Zero initialize all pointer class and struct members
2022-04-04 19:49:50 +02:00
audio_stream.cpp
Implement BPM support
2022-07-23 07:31:17 +02:00
audio_stream.h
Implement BPM support
2022-07-23 07:31:17 +02:00
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