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f421d202808ce20ead45e4e6acf758a002809128
godot/tests/core/math
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Alex Billedeaux f421d20280 Add closest_points_between_segments() basis path tests for Geometry2D
2024-04-10 23:49:23 +02:00
..
test_aabb.h
[Core] Fix AABB.encloses failing on shared upper bound
2024-01-12 17:58:42 +01:00
test_astar.h
…
test_basis.h
Fix Basis is_orthogonal and is_rotation methods, add is_orthonormal
2023-12-06 13:12:05 -06:00
test_color.h
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test_expression.h
…
test_geometry_2d.h
Add closest_points_between_segments() basis path tests for Geometry2D
2024-04-10 23:49:23 +02:00
test_geometry_3d.h
Fix some uses of float and real_t in core/math
2024-03-29 16:44:12 -07:00
test_math_funcs.h
Fix potential integer underflow in rounded up divisions
2024-01-02 14:14:47 +01:00
test_plane.h
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test_quaternion.h
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test_random_number_generator.h
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test_rect2.h
…
test_rect2i.h
…
test_transform_2d.h
Add is_conformal method to Basis and Transform2D
2023-09-13 17:20:30 -05:00
test_transform_3d.h
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test_vector2.h
Add unit test for Vector2 plane_project
2024-04-05 21:57:01 +03:00
test_vector2i.h
Implement Vector2i/3i/4i methods: distance_to and distance_squared_to
2023-10-12 13:46:49 +02:00
test_vector3.h
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test_vector3i.h
Implement Vector2i/3i/4i methods: distance_to and distance_squared_to
2023-10-12 13:46:49 +02:00
test_vector4.h
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test_vector4i.h
Implement Vector2i/3i/4i methods: distance_to and distance_squared_to
2023-10-12 13:46:49 +02:00
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