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f463e612a1d6e573dedac2eb2425b042d64674f3
godot/modules/fbx/data
History
Haoyu Qiu 70853fd669 Remove do{ } while(0) wrapper around error macros
2021-09-12 15:04:53 +08:00
..
fbx_anim_container.h
Update copyright statements to 2021
2021-01-13 16:17:06 +01:00
fbx_bone.cpp
Update copyright statements to 2021
2021-01-13 16:17:06 +01:00
fbx_bone.h
Update copyright statements to 2021
2021-01-13 16:17:06 +01:00
fbx_material.cpp
Style: Replaces uses of 0/NULL by nullptr (C++11)
2021-05-04 16:30:23 +02:00
fbx_material.h
Update copyright statements to 2021
2021-01-13 16:17:06 +01:00
fbx_mesh_data.cpp
Remove do{ } while(0) wrapper around error macros
2021-09-12 15:04:53 +08:00
fbx_mesh_data.h
Fix typos with codespell
2021-05-20 12:56:56 +02:00
fbx_node.h
Update copyright statements to 2021
2021-01-13 16:17:06 +01:00
fbx_skeleton.cpp
Style: Set clang-format Standard to c++14
2021-05-04 14:45:15 +02:00
fbx_skeleton.h
Style: Set clang-format Standard to c++14
2021-05-04 14:45:15 +02:00
import_state.h
Style: Set clang-format Standard to c++14
2021-05-04 14:45:15 +02:00
model_abstraction.h
Update copyright statements to 2021
2021-01-13 16:17:06 +01:00
pivot_transform.cpp
Update copyright statements to 2021
2021-01-13 16:17:06 +01:00
pivot_transform.h
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
2021-05-04 14:45:16 +02:00
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