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f4a6737eed440d0d28aeecebdd0ffe2fa7ce9d5e
godot
/
modules
/
gdnative
/
pluginscript
History
Pedro J. Estébanez
d272464e6e
Implement inherits_script() for NativeScript and PluginScript
...
(cherry picked from commit
2dcd064056
)
2021-08-02 17:58:04 +02:00
..
pluginscript_instance.cpp
Style: Replaces uses of 0/NULL by nullptr (C++11)
2021-05-04 16:30:23 +02:00
pluginscript_instance.h
Style: Replaces uses of 0/NULL by nullptr (C++11)
2021-05-04 16:30:23 +02:00
pluginscript_language.cpp
Highlight control flow keywords with a different color
2021-05-25 00:31:39 +02:00
pluginscript_language.h
Highlight control flow keywords with a different color
2021-05-25 00:31:39 +02:00
pluginscript_loader.cpp
Style: Enforce braces around if blocks and loops
2021-05-05 15:02:01 +02:00
pluginscript_loader.h
Style: Replaces uses of 0/NULL by nullptr (C++11)
2021-05-04 16:30:23 +02:00
pluginscript_script.cpp
Implement inherits_script() for NativeScript and PluginScript
2021-08-02 17:58:04 +02:00
pluginscript_script.h
Add Script::inherits_script()
2021-08-02 15:18:30 +02:00
register_types.cpp
…
register_types.h
…
SCsub
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