Logo
Explore Help
Sign In
northern-lighthouse/godot
1
0
Fork 0
You've already forked godot
Code Issues Pull Requests Actions Packages Projects Releases Wiki Activity
Files
f4e34ac353b736708934abc3bf697fc45e53bbbb
godot/modules/gdscript/language_server
History
bruvzg 80b8eff6aa [Complex Test Layouts] Change String to use UTF-32 encoding on all platforms.
2020-09-03 19:56:24 +03:00
..
gdscript_extend_parser.cpp
[Complex Test Layouts] Change String to use UTF-32 encoding on all platforms.
2020-09-03 19:56:24 +03:00
gdscript_extend_parser.h
Reenable GDScript LSP server
2020-07-20 11:38:40 -03:00
gdscript_language_protocol.cpp
Reenable GDScript LSP server
2020-07-20 11:38:40 -03:00
gdscript_language_protocol.h
Reenable GDScript LSP server
2020-07-20 11:38:40 -03:00
gdscript_language_server.cpp
Reenable GDScript LSP server
2020-07-20 11:38:40 -03:00
gdscript_language_server.h
Reenable GDScript LSP server
2020-07-20 11:38:40 -03:00
gdscript_text_document.cpp
Reenable GDScript LSP server
2020-07-20 11:38:40 -03:00
gdscript_text_document.h
Reenable GDScript LSP server
2020-07-20 11:38:40 -03:00
gdscript_workspace.cpp
Reenable GDScript LSP server
2020-07-20 11:38:40 -03:00
gdscript_workspace.h
Reenable GDScript LSP server
2020-07-20 11:38:40 -03:00
lsp.hpp
Reenable GDScript LSP server
2020-07-20 11:38:40 -03:00
Powered by Gitea Version: 1.24.1 Page: 1325ms Template: 205ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API