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f89f9f00944d35aad9d2ddb22060bd4dc3c19102
godot
/
modules
/
visual_script
History
Juan Linietsky
37adf936ab
few bugs fixed thanks to explicit bool constructor and clang.
...
explicit bool constructor has thus now been removed, as it served it's mission!
2017-08-05 21:43:10 -03:00
..
config.py
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register_types.cpp
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register_types.h
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SCsub
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visual_script_builtin_funcs.cpp
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visual_script_builtin_funcs.h
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visual_script_editor.cpp
Do not allow multiple data connections to the same data input slot, fixes #6357.Improved curve rendering when nodes are close.
2017-07-27 16:39:53 -05:00
visual_script_editor.h
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visual_script_expression.cpp
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visual_script_expression.h
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visual_script_flow_control.cpp
Clang-formatting *.cpp and *.h (some files excluded)
2017-07-22 18:14:08 +07:00
visual_script_flow_control.h
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visual_script_func_nodes.cpp
Clang-formatting *.cpp and *.h (some files excluded)
2017-07-22 18:14:08 +07:00
visual_script_func_nodes.h
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visual_script_nodes.cpp
few bugs fixed thanks to explicit bool constructor and clang.
2017-08-05 21:43:10 -03:00
visual_script_nodes.h
Update a VS custom node when its script changes
2017-07-21 23:45:57 -03:00
visual_script_yield_nodes.cpp
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visual_script_yield_nodes.h
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visual_script.cpp
Add object type hint for docs
2017-07-23 18:57:03 +07:00
visual_script.h
…