This website requires JavaScript.
Explore
Help
Sign In
northern-lighthouse
/
godot
Watch
1
Star
0
Fork
0
You've already forked godot
Code
Issues
Pull Requests
Actions
Packages
Projects
Releases
Wiki
Activity
Files
fc61eb37ce004ecfa0656a46c68d111c68bb5c19
godot
/
platform
/
windows
History
Juan Linietsky
7a27d5d9e7
Merge pull request
#6363
from vnen/winrt
...
Fix the support for WinRT/UWP
2016-09-10 11:47:42 -03:00
..
export
…
context_gl_win.cpp
…
context_gl_win.h
…
ctxgl_procaddr.cpp
…
ctxgl_procaddr.h
…
detect.py
Implement missing WinRT functions
2016-09-03 19:28:49 -03:00
godot_res.rc
Fix Windows resource script
2016-07-27 15:35:49 -03:00
godot_win.cpp
…
godot.ico
…
joystick.cpp
…
joystick.h
…
key_mapping_win.cpp
…
key_mapping_win.h
…
lang_table.h
…
logo.png
…
os_windows.cpp
Hide the mouse cursor when MOUSE_MODE_CAPTURED is activated.
2016-08-29 13:14:38 +08:00
os_windows.h
Merge pull request
#5560
from vnen/os-request-attention
2016-07-21 17:29:45 +02:00
packet_peer_udp_winsock.cpp
…
packet_peer_udp_winsock.h
…
platform_config.h
…
SCsub
…
stream_peer_winsock.cpp
…
stream_peer_winsock.h
…
tcp_server_winsock.cpp
…
tcp_server_winsock.h
…