Logo
Explore Help
Sign In
northern-lighthouse/godot
1
0
Fork 0
You've already forked godot
Code Issues Pull Requests Actions Packages Projects Releases Wiki Activity
Files
fdc47adf1ebd6146d52af024befa115b8d64ed81
godot/modules/lightmapper_rd
History
Dario 73eff10c76 Finish splitting functionality of the Vulkan and D3D12 backends into RenderingDeviceDriver.
2024-02-12 10:02:18 -03:00
..
config.py
…
lightmapper_rd.cpp
Finish splitting functionality of the Vulkan and D3D12 backends into RenderingDeviceDriver.
2024-02-12 10:02:18 -03:00
lightmapper_rd.h
…
lm_blendseams.glsl
…
lm_common_inc.glsl
…
lm_compute.glsl
Do not use a linear sampler on lightmapper when retrieving grid data.
2024-01-26 11:36:21 -03:00
lm_raster.glsl
…
register_types.cpp
Fix unlimited project option ranges that could cause crashes.
2023-12-22 09:14:45 +03:00
register_types.h
…
SCsub
…
Powered by Gitea Version: 1.24.1 Page: 2294ms Template: 106ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API