A button that brings up a [ColorPicker] when pressed.
Encapsulates a [ColorPicker], making it accessible by pressing a button. Pressing the button will toggle the [ColorPicker]'s visibility. See also [BaseButton] which contains common properties and methods associated with this node. [b]Note:[/b] By default, the button may not be wide enough for the color preview swatch to be visible. Make sure to set [member Control.custom_minimum_size] to a big enough value to give the button enough space.
https://godotengine.org/asset-library/asset/2768 https://godotengine.org/asset-library/asset/2767
Returns the [ColorPicker] that this node toggles. [b]Warning:[/b] This is a required internal node, removing and freeing it may cause a crash. If you wish to hide it or any of its children, use their [member CanvasItem.visible] property.
Returns the control's [PopupPanel] which allows you to connect to popup signals. This allows you to handle events when the ColorPicker is shown or hidden. [b]Warning:[/b] This is a required internal node, removing and freeing it may cause a crash. If you wish to hide it or any of its children, use their [member Window.visible] property.
- The currently selected color.
- If [code]true[/code], the alpha channel in the displayed [ColorPicker] will be visible.
- If [code]true[/code], the intensity slider in the displayed [ColorPicker] will be visible.
Emitted when the color changes.
Emitted when the [ColorPicker] is created (the button is pressed for the first time).
Emitted when the [ColorPicker] is closed.
The background of the color preview rect on the button.