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28fa82c2defacca8ccad5c26022d2eeaee925f4f
godot/modules/tinyexr/config.py

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-Added EXR supprot for HDR (no BC6 compression yet though) -Improvements to texture importer -Proper detection of S3TC compression modes, and added all modes to Image -Fixes to non-power of 2 compressed textures, which should all be supported by GLES3
2017-05-26 21:49:49 -03:00
def can_build(platform):
return True
def configure(env):
Disable etc2comp and tinyexr modules on non-tools build They are not necessary in such configuration, and require C++11 and (on Android) the STL. Fixes #9273.
2017-06-30 18:14:59 +02:00
# Tools only, disabled for non-tools
# TODO: Find a cleaner way to achieve that
Use BoolVariable in target/component/advanced options.
2017-09-25 00:04:49 -04:00
if not env['tools']:
Use BoolVariable for module options.
2017-09-25 00:27:32 -04:00
env['module_tinyexr_enabled'] = False
Disable etc2comp and tinyexr modules on non-tools build They are not necessary in such configuration, and require C++11 and (on Android) the STL. Fixes #9273.
2017-06-30 18:14:59 +02:00
env.disabled_modules.append("tinyexr")
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