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6c512b88c22cb9615a03deb000447e97c20c7080
godot/scene/gui/color_rect.h

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-Added a ColorFrame control, kind of like Texture but for color. -Added dropping nodes to text editor for them to become a path -Fixed issues with font not properly being set in code editor
2016-09-11 11:28:01 -03:00
#ifndef COLORRECT_H
#define COLORRECT_H
#include "scene/gui/control.h"
some class renames TextureFrame -> TextureRect Patch9Frame -> NinePatchRect ColorFrame -> ColorRect
2017-01-12 18:27:27 -03:00
class ColorRect : public Control {
GDCLASS(ColorRect,Control)
-Added a ColorFrame control, kind of like Texture but for color. -Added dropping nodes to text editor for them to become a path -Fixed issues with font not properly being set in code editor
2016-09-11 11:28:01 -03:00
Color color;
protected:
void _notification(int p_what);
static void _bind_methods();
public:
void set_frame_color(const Color& p_color);
Color get_frame_color() const;
some class renames TextureFrame -> TextureRect Patch9Frame -> NinePatchRect ColorFrame -> ColorRect
2017-01-12 18:27:27 -03:00
ColorRect();
-Added a ColorFrame control, kind of like Texture but for color. -Added dropping nodes to text editor for them to become a path -Fixed issues with font not properly being set in code editor
2016-09-11 11:28:01 -03:00
};
#endif // COLORRECT_H
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