Logo
Explore Help
Sign In
seedlingattempt/godot
1
0
Fork 0
You've already forked godot
Code Issues Pull Requests Actions Packages Projects Releases Wiki Activity
Files
6e73aa0497b9cfc1c28863e655991106e677e69c
godot/doc/classes/Texture2DArray.xml

10 lines
225 B
XML
Raw Normal View History

doc: Sync classref with current source Lots of internal API changes and some docstrings were lost in the conversion. I manually salvaged many of them but for all the rendering-related ones, an additional pass is needed. Added missing enum bindings in BaseMaterial3D and VisualServer.
2020-02-12 09:59:06 +01:00
<?xml version="1.0" encoding="UTF-8" ?>
doc: Sync classref with current source Adds API changes from the new GPU lightmapper.
2020-05-12 10:10:34 +02:00
<class name="Texture2DArray" inherits="ImageTextureLayered" version="4.0">
doc: Sync classref with current source Lots of internal API changes and some docstrings were lost in the conversion. I manually salvaged many of them but for all the rendering-related ones, an additional pass is needed. Added missing enum bindings in BaseMaterial3D and VisualServer.
2020-02-12 09:59:06 +01:00
<brief_description>
</brief_description>
<description>
</description>
<tutorials>
</tutorials>
</class>
Reference in New Issue Copy Permalink
Powered by Gitea Version: 1.24.1 Page: 851ms Template: 7ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API