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8be97e3b51f5adbee0f9f5d3193da53680a44695
godot/doc/classes/TriangleMesh.xml

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Changed the doc class generation to individual files per class. It is also possible to save module files in module directories and the build system will recognize them.
2017-09-12 17:42:36 -03:00
<?xml version="1.0" encoding="UTF-8" ?>
Rename Reference to RefCounted
2021-06-04 18:03:15 +02:00
<class name="TriangleMesh" inherits="RefCounted" version="4.0">
Changed the doc class generation to individual files per class. It is also possible to save module files in module directories and the build system will recognize them.
2017-09-12 17:42:36 -03:00
<brief_description>
filled out docs for various mesh types
2019-06-10 13:38:00 -07:00
Internal mesh type.
Changed the doc class generation to individual files per class. It is also possible to save module files in module directories and the build system will recognize them.
2017-09-12 17:42:36 -03:00
</brief_description>
<description>
filled out docs for various mesh types
2019-06-10 13:38:00 -07:00
Mesh type used internally for collision calculations.
Changed the doc class generation to individual files per class. It is also possible to save module files in module directories and the build system will recognize them.
2017-09-12 17:42:36 -03:00
</description>
<tutorials>
</tutorials>
</class>
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