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bbb4ee90ce1682295420ba343fc750af6b6c8138
godot/modules/gdnative/config.py

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missing files
2016-06-26 11:02:15 -03:00
def can_build(platform):
-Code completion for enumerations -Disabled GDNative and GDNativeScript so build compiles again
2017-08-24 00:06:56 -03:00
return False
missing files
2016-06-26 11:02:15 -03:00
def configure(env):
added dlscript module This module was written by bojidar-bg and me, with the help of ClikCode and touilleMan. This adds a module to Godot that enables the use of dynamic libraries as a source for scripts. That also allows third party libraries to be linked to Godot more easily and without creating modules. For a readme see https://github.com/GodotNativeTools/godot_headers/blob/master/README.md
2017-04-03 16:11:38 +02:00
env.use_ptrcall = True
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