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godot/thirdparty/tinyexr/tinyexr.cc

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tinyexr: Sync with upstream 1.0.0
2020-09-09 22:06:04 +02:00
#if defined(_WIN32)
#ifndef NOMINMAX
#define NOMINMAX
#endif
#endif
tinyexr: Sync with upstream 1.0.1 Removes miniz as a bundled dependency, relies on our own zlib instead. Includes a couple commits ahead of `v1.0.1` tag to fix MinGW builds.
2021-11-19 11:17:49 +01:00
#include <zlib.h> // Should come before including tinyexr.
-Added EXR supprot for HDR (no BC6 compression yet though) -Improvements to texture importer -Proper detection of S3TC compression modes, and added all modes to Image -Fixes to non-power of 2 compressed textures, which should all be supported by GLES3
2017-05-26 21:49:49 -03:00
#define TINYEXR_IMPLEMENTATION
#include "tinyexr.h"
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