Implement TextMesh resource.
Apply simulated slant and embolden to the TextServer `gont_get_glyph_contours` results.
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@ -78,7 +78,7 @@
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Font size of the [Label3D]'s text.
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</member>
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<member name="horizontal_alignment" type="int" setter="set_horizontal_alignment" getter="get_horizontal_alignment" enum="HorizontalAlignment" default="1">
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Controls the text's horizontal alignment. Supports left, center, right. Set it to one of the [enum HorizontalAlignment] constants.
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Controls the text's horizontal alignment. Supports left, center, right, and fill, or justify. Set it to one of the [enum HorizontalAlignment] constants.
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</member>
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<member name="language" type="String" setter="set_language" getter="get_language" default="""">
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Language code used for line-breaking and text shaping algorithms, if left empty current locale is used instead.
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