Add conversion for uniform_name property in visual shader

This commit is contained in:
Yuri Rubinsky
2022-09-07 08:08:38 +03:00
parent 432c4c40a9
commit 09c98cdde9
2 changed files with 15 additions and 0 deletions

View File

@ -519,6 +519,10 @@ protected:
static void _bind_methods();
String _get_qual_str() const;
#ifndef DISABLE_DEPRECATED
bool _set(const StringName &p_name, const Variant &p_value);
#endif
public:
void set_parameter_name(const String &p_name);
String get_parameter_name() const;