Fix Find in Files Not Working Properly
When using the "Find in Files" option to search in non-script files (e.g. .tscn), the search does not work properly.
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@ -44,6 +44,7 @@
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#include "editor/script_editor_debugger.h"
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#include "scene/main/viewport.h"
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#include "script_text_editor.h"
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#include "text_editor.h"
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/*** SCRIPT EDITOR ****/
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@ -2995,11 +2996,26 @@ void ScriptEditor::_on_find_in_files_result_selected(String fpath, int line_numb
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shader_editor->make_visible(true);
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shader_editor->get_shader_editor()->goto_line_selection(line_number - 1, begin, end);
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} else {
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edit(res);
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Ref<Script> script = res;
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if (script.is_valid()) {
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edit(script);
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ScriptTextEditor *ste = Object::cast_to<ScriptTextEditor>(_get_current_editor());
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if (ste) {
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ste->goto_line_selection(line_number - 1, begin, end);
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ScriptTextEditor *ste = Object::cast_to<ScriptTextEditor>(_get_current_editor());
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if (ste) {
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ste->goto_line_selection(line_number - 1, begin, end);
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}
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} else { //if file is not valid script, load as text file
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Error err;
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Ref<TextFile> text_file = _load_text_file(fpath, &err);
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if (text_file.is_valid()) {
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edit(text_file);
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TextEditor *te = Object::cast_to<TextEditor>(_get_current_editor());
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if (te) {
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te->goto_line_selection(line_number - 1, begin, end);
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}
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}
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}
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}
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}
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