-ability to scale and modulate texturebutton, closes #818
-fixed bug in ordering of modal subwindows, closes #1001
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@ -768,6 +768,12 @@ Control* Control::_find_control_at_pos(CanvasItem* p_node,const Point2& p_global
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c->_window_sort_subwindows(); // sort them
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int idx=0;
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for (List<Control*>::Element *E=c->window->subwindows.front();E;E=E->next()) {
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if (!E->get()->is_visible())
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continue;
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}
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for (List<Control*>::Element *E=c->window->subwindows.back();E;E=E->prev()) {
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Control *sw = E->get();
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@ -1126,6 +1132,7 @@ void Control::_window_input_event(InputEvent p_event) {
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over = _find_control_at_pos(this,pos,parent_xform,window->focus_inv_xform);
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}
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if (window->drag_data.get_type()==Variant::NIL && over && !window->modal_stack.empty()) {
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Control *top = window->modal_stack.back()->get();
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@ -2267,6 +2274,7 @@ void Control::_window_sort_subwindows() {
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return;
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window->modal_stack.sort_custom<CComparator>();
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window->subwindows.sort_custom<CComparator>();
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window->subwindow_order_dirty=false;
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}
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