-Changed most project settings in the engine, so they have major and minor categories.
-Changed SectionedPropertyEditor to support this -Renamed Globals singleton to GlobalConfig, makes more sense. -Changed the logic behind persisten global settings, instead of the persist checkbox, a revert button is now available
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@ -650,7 +650,7 @@ static bool _guess_expression_type(GDCompletionContext& context,const GDParser::
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String which = arg1.get_slice("/",2);
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if (which!="") {
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List<PropertyInfo> props;
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Globals::get_singleton()->get_property_list(&props);
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GlobalConfig::get_singleton()->get_property_list(&props);
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//print_line("find singleton");
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for(List<PropertyInfo>::Element *E=props.front();E;E=E->next()) {
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@ -662,7 +662,7 @@ static bool _guess_expression_type(GDCompletionContext& context,const GDParser::
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String name = s.get_slice("/",1);
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//print_line("name: "+name+", which: "+which);
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if (name==which) {
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String script = Globals::get_singleton()->get(s);
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String script = GlobalConfig::get_singleton()->get(s);
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if (!script.begins_with("res://")) {
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script="res://"+script;
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@ -1151,7 +1151,7 @@ static bool _guess_identifier_type(GDCompletionContext& context,int p_line,const
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//autoloads as singletons
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List<PropertyInfo> props;
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Globals::get_singleton()->get_property_list(&props);
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GlobalConfig::get_singleton()->get_property_list(&props);
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for(List<PropertyInfo>::Element *E=props.front();E;E=E->next()) {
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@ -1161,7 +1161,7 @@ static bool _guess_identifier_type(GDCompletionContext& context,int p_line,const
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String name = s.get_slice("/",1);
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if (name==String(p_identifier)) {
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String path = Globals::get_singleton()->get(s);
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String path = GlobalConfig::get_singleton()->get(s);
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if (path.begins_with("*")) {
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String script =path.substr(1,path.length());
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@ -1403,7 +1403,7 @@ static void _find_identifiers(GDCompletionContext& context,int p_line,bool p_onl
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//autoload singletons
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List<PropertyInfo> props;
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Globals::get_singleton()->get_property_list(&props);
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GlobalConfig::get_singleton()->get_property_list(&props);
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for(List<PropertyInfo>::Element *E=props.front();E;E=E->next()) {
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@ -1411,7 +1411,7 @@ static void _find_identifiers(GDCompletionContext& context,int p_line,bool p_onl
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if (!s.begins_with("autoload/"))
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continue;
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String name = s.get_slice("/",1);
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String path = Globals::get_singleton()->get(s);
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String path = GlobalConfig::get_singleton()->get(s);
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if (path.begins_with("*")) {
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result.insert(name);
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}
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@ -1496,7 +1496,7 @@ static void _find_type_arguments(GDCompletionContext& context,const GDParser::No
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if (id.type==Variant::INPUT_EVENT && String(p_method)=="is_action" && p_argidx==0) {
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List<PropertyInfo> pinfo;
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Globals::get_singleton()->get_property_list(&pinfo);
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GlobalConfig::get_singleton()->get_property_list(&pinfo);
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for(List<PropertyInfo>::Element *E=pinfo.front();E;E=E->next()) {
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const PropertyInfo &pi=E->get();
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@ -1764,7 +1764,7 @@ static void _find_type_arguments(GDCompletionContext& context,const GDParser::No
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if (p_argidx==0 && (String(p_method)=="get_node" || String(p_method)=="has_node") && ClassDB::is_parent_class(id.obj_type,"Node")) {
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List<PropertyInfo> props;
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Globals::get_singleton()->get_property_list(&props);
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GlobalConfig::get_singleton()->get_property_list(&props);
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for(List<PropertyInfo>::Element *E=props.front();E;E=E->next()) {
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@ -2794,7 +2794,7 @@ Error GDScriptLanguage::lookup_code(const String& p_code, const String& p_symbol
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//guess in autoloads as singletons
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List<PropertyInfo> props;
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Globals::get_singleton()->get_property_list(&props);
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GlobalConfig::get_singleton()->get_property_list(&props);
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for(List<PropertyInfo>::Element *E=props.front();E;E=E->next()) {
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@ -2804,7 +2804,7 @@ Error GDScriptLanguage::lookup_code(const String& p_code, const String& p_symbol
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String name = s.get_slice("/",1);
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if (name==String(p_symbol)) {
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String path = Globals::get_singleton()->get(s);
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String path = GlobalConfig::get_singleton()->get(s);
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if (path.begins_with("*")) {
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String script =path.substr(1,path.length());
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