Fix enums bindings

Add missed bindings for enums
Move some enums to class to have correct output of api.json
This commit is contained in:
Maxim Sheronov
2017-09-12 22:09:06 +03:00
parent 69017974be
commit 0fffa45158
62 changed files with 412 additions and 210 deletions

View File

@ -976,7 +976,7 @@ String OS_JavaScript::get_joy_guid(int p_device) const {
return input->get_joy_guid_remapped(p_device);
}
PowerState OS_JavaScript::get_power_state() {
OS::PowerState OS_JavaScript::get_power_state() {
return power_manager->get_power_state();
}

View File

@ -165,7 +165,7 @@ public:
virtual String get_joy_guid(int p_device) const;
bool joy_connection_changed(int p_type, const EmscriptenGamepadEvent *p_event);
virtual PowerState get_power_state();
virtual OS::PowerState get_power_state();
virtual int get_power_seconds_left();
virtual int get_power_percent_left();

View File

@ -36,12 +36,12 @@ bool PowerJavascript::UpdatePowerInfo() {
return false;
}
PowerState PowerJavascript::get_power_state() {
OS::PowerState PowerJavascript::get_power_state() {
if (UpdatePowerInfo()) {
return power_state;
} else {
WARN_PRINT("Power management is not implemented on this platform, defaulting to POWERSTATE_UNKNOWN");
return POWERSTATE_UNKNOWN;
return OS::POWERSTATE_UNKNOWN;
}
}
@ -64,7 +64,7 @@ int PowerJavascript::get_power_percent_left() {
}
PowerJavascript::PowerJavascript()
: nsecs_left(-1), percent_left(-1), power_state(POWERSTATE_UNKNOWN) {
: nsecs_left(-1), percent_left(-1), power_state(OS::POWERSTATE_UNKNOWN) {
}
PowerJavascript::~PowerJavascript() {

View File

@ -31,13 +31,13 @@
#ifndef PLATFORM_JAVASCRIPT_POWER_JAVASCRIPT_H_
#define PLATFORM_JAVASCRIPT_POWER_JAVASCRIPT_H_
#include "os/power.h"
#include "os/os.h"
class PowerJavascript {
private:
int nsecs_left;
int percent_left;
PowerState power_state;
OS::PowerState power_state;
bool UpdatePowerInfo();
@ -45,7 +45,7 @@ public:
PowerJavascript();
virtual ~PowerJavascript();
PowerState get_power_state();
OS::PowerState get_power_state();
int get_power_seconds_left();
int get_power_percent_left();
};