Reorganized core/ directory, it was too fatty already
-Removed FuncRef, since Callable makes it obsolete -Removed int_types.h as its obsolete in c++11+ -Changed color names code
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@ -30,8 +30,8 @@
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#include "texture_3d_editor_plugin.h"
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#include "core/config/project_settings.h"
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#include "core/io/resource_loader.h"
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#include "core/project_settings.h"
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#include "editor/editor_settings.h"
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void Texture3DEditor::_gui_input(Ref<InputEvent> p_event) {
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