Merge pull request #37116 from neikeq/issue-12917
Sync csproj when files are changed from the Godot FileSystem dock
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@ -3612,6 +3612,7 @@ void EditorNode::register_editor_types() {
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ClassDB::register_class<ScriptCreateDialog>();
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ClassDB::register_class<EditorFeatureProfile>();
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ClassDB::register_class<EditorSpinSlider>();
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ClassDB::register_virtual_class<FileSystemDock>();
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// FIXME: Is this stuff obsolete, or should it be ported to new APIs?
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ClassDB::register_class<EditorScenePostImport>();
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