Limit FPS in JS by skipping iterations.
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@ -83,6 +83,9 @@ public:
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String get_executable_path() const;
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virtual Error shell_open(String p_uri);
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virtual String get_name() const;
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// Override default OS implementation which would block the main thread with delay_usec.
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// Implemented in javascript_main.cpp loop callback instead.
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virtual void add_frame_delay(bool p_can_draw) {}
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virtual bool can_draw() const;
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virtual String get_cache_path() const;
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