Switch surface indexing to start at 0 so string name matches integer index

This commit is contained in:
clayjohn
2022-12-16 16:26:46 -08:00
parent 2e657e51f8
commit 1a890b1641
4 changed files with 28 additions and 14 deletions

View File

@ -1118,7 +1118,19 @@ bool ArrayMesh::_set(const StringName &p_name, const Variant &p_value) {
if (sl == -1) {
return false;
}
int idx = sname.substr(8, sl - 8).to_int() - 1;
int idx = sname.substr(8, sl - 8).to_int();
// This is a bit of a hack to ensure compatibility with older material
// overrides that start indexing at 1.
// We assume that idx 0 is always read first, if its not, this won't work.
if (idx == 0) {
surface_index_0 = true;
}
if (!surface_index_0) {
// This means the file was created when the indexing started at 1, so decrease by one.
idx--;
}
String what = sname.get_slicec('/', 1);
if (what == "material") {
surface_set_material(idx, p_value);
@ -1491,7 +1503,7 @@ bool ArrayMesh::_get(const StringName &p_name, Variant &r_ret) const {
if (sl == -1) {
return false;
}
int idx = sname.substr(8, sl - 8).to_int() - 1;
int idx = sname.substr(8, sl - 8).to_int();
String what = sname.get_slicec('/', 1);
if (what == "material") {
r_ret = surface_get_material(idx);
@ -1519,11 +1531,11 @@ void ArrayMesh::_get_property_list(List<PropertyInfo> *p_list) const {
}
for (int i = 0; i < surfaces.size(); i++) {
p_list->push_back(PropertyInfo(Variant::STRING, "surface_" + itos(i + 1) + "/name", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_EDITOR));
p_list->push_back(PropertyInfo(Variant::STRING, "surface_" + itos(i) + "/name", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_EDITOR));
if (surfaces[i].is_2d) {
p_list->push_back(PropertyInfo(Variant::OBJECT, "surface_" + itos(i + 1) + "/material", PROPERTY_HINT_RESOURCE_TYPE, "CanvasItemMaterial,ShaderMaterial", PROPERTY_USAGE_EDITOR));
p_list->push_back(PropertyInfo(Variant::OBJECT, "surface_" + itos(i) + "/material", PROPERTY_HINT_RESOURCE_TYPE, "CanvasItemMaterial,ShaderMaterial", PROPERTY_USAGE_EDITOR));
} else {
p_list->push_back(PropertyInfo(Variant::OBJECT, "surface_" + itos(i + 1) + "/material", PROPERTY_HINT_RESOURCE_TYPE, "BaseMaterial3D,ShaderMaterial", PROPERTY_USAGE_EDITOR));
p_list->push_back(PropertyInfo(Variant::OBJECT, "surface_" + itos(i) + "/material", PROPERTY_HINT_RESOURCE_TYPE, "BaseMaterial3D,ShaderMaterial", PROPERTY_USAGE_EDITOR));
}
}
}