Addition of FogVolumes, FogShaders, FogMaterial, and overhaul of VolumetricFog

Co-authored-by: Brian Semrau <brian.semrau@gmail.com>
This commit is contained in:
clayjohn
2021-10-03 04:28:55 -07:00
parent 9307808987
commit 1b2cd9f251
51 changed files with 2979 additions and 777 deletions

View File

@ -7645,7 +7645,7 @@ Error ShaderLanguage::_parse_shader(const Map<StringName, FunctionInfo> &p_funct
bool uniform = tk.type == TK_UNIFORM;
if (!uniform) {
if (shader_type_identifier == "particles" || shader_type_identifier == "sky") {
if (shader_type_identifier == "particles" || shader_type_identifier == "sky" || shader_type_identifier == "fog") {
_set_error(vformat("Varyings cannot be used in '%s' shaders!", shader_type_identifier));
return ERR_PARSE_ERROR;
}