New lightmapper
-Added LocalVector (needed it) -Added stb_rect_pack (It's pretty cool, we could probably use it for other stuff too) -Fixes and changes all around the place -Added library for 128 bits fixed point (required for Delaunay3D)
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@ -69,6 +69,7 @@ public:
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Plane operator-() const { return Plane(-normal, -d); }
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bool is_equal_approx(const Plane &p_plane) const;
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bool is_equal_approx_any_side(const Plane &p_plane) const;
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_FORCE_INLINE_ bool operator==(const Plane &p_plane) const;
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_FORCE_INLINE_ bool operator!=(const Plane &p_plane) const;
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