Fix code completion for shader editor
This commit is contained in:
@ -190,7 +190,7 @@ void ShaderTextEditor::_check_shader_mode() {
|
||||
}
|
||||
}
|
||||
|
||||
void ShaderTextEditor::_code_complete_script(const String &p_code, List<String> *r_options) {
|
||||
void ShaderTextEditor::_code_complete_script(const String &p_code, List<ScriptCodeCompletionOption> *r_options) {
|
||||
|
||||
_check_shader_mode();
|
||||
|
||||
|
||||
Reference in New Issue
Block a user