Cleanup unused engine code
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@ -173,10 +173,6 @@ void MultiNodeEdit::_get_property_list(List<PropertyInfo> *p_list) const {
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p_list->push_back(PropertyInfo(Variant::OBJECT, "scripts", PROPERTY_HINT_RESOURCE_TYPE, "Script"));
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}
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void MultiNodeEdit::clear_nodes() {
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nodes.clear();
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}
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void MultiNodeEdit::add_node(const NodePath &p_node) {
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nodes.push_back(p_node);
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}
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