Unify StreamPeerTCP/TCP_Server with NetSocket API
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@ -1952,7 +1952,7 @@ ScriptEditorDebugger::ScriptEditorDebugger(EditorNode *p_editor) {
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inspector->connect("object_id_selected", this, "_scene_tree_property_select_object");
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sc->add_child(inspector);
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server = TCP_Server::create_ref();
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server.instance();
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pending_in_queue = 0;
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