PoolVector is gone, replaced by Vector

Typed `PoolTypeArray` types are now renamed `PackedTypeArray` and are
sugar for `Vector<Type>`.
This commit is contained in:
Juan Linietsky
2020-02-17 18:06:54 -03:00
committed by Juan Linietsky
parent fb8c93c10b
commit 3205a92ad8
406 changed files with 5314 additions and 8271 deletions

View File

@ -457,7 +457,7 @@ void GDScriptLanguage::get_public_constants(List<Pair<String, Variant> > *p_cons
p_constants->push_back(nan);
}
String GDScriptLanguage::make_function(const String &p_class, const String &p_name, const PoolStringArray &p_args) const {
String GDScriptLanguage::make_function(const String &p_class, const String &p_name, const PackedStringArray &p_args) const {
#ifdef TOOLS_ENABLED
bool th = EditorSettings::get_singleton()->get_setting("text_editor/completion/add_type_hints");
@ -2173,8 +2173,8 @@ static void _find_identifiers(const GDScriptCompletionContext &p_context, bool p
static const char *_type_names[Variant::VARIANT_MAX] = {
"null", "bool", "int", "float", "String", "Vector2", "Rect2", "Vector3", "Transform2D", "Plane", "Quat", "AABB", "Basis", "Transform",
"Color", "NodePath", "RID", "Object", "Dictionary", "Array", "PoolByteArray", "PoolIntArray", "PoolRealArray", "PoolStringArray",
"PoolVector2Array", "PoolVector3Array", "PoolColorArray"
"Color", "NodePath", "RID", "Object", "Dictionary", "Array", "PackedByteArray", "PackedIntArray", "PackedRealArray", "PackedStringArray",
"PackedVector2Array", "PackedVector3Array", "PackedColorArray"
};
for (int i = 0; i < Variant::VARIANT_MAX; i++) {