Added gl_compatibility as an option to the project creation screen
Last selected option is saved as default for next time
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@ -628,6 +628,9 @@
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<member name="network/tls/editor_tls_certificates" type="String" setter="" getter="">
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The TLS certificate bundle to use for HTTP requests made within the editor (e.g. from the AssetLib tab). If left empty, the [url=https://github.com/godotengine/godot/blob/master/thirdparty/certs/ca-certificates.crt]included Mozilla certificate bundle[/url] will be used.
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</member>
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<member name="project_manager/default_renderer" type="String" setter="" getter="">
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The renderer type that will be checked off by default when creating a new project. Accepted strings are "forward_plus", "mobile" or "gl_compatibility".
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</member>
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<member name="project_manager/sorting_order" type="int" setter="" getter="">
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The sorting order to use in the project manager. When changing the sorting order in the project manager, this setting is set permanently in the editor settings.
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</member>
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