[MP] Remove connection state signals from MultiplayerPeer.

Now handled directly by the MultiplayerAPI implementation.
This commit is contained in:
Fabio Alessandrelli
2022-10-31 14:18:22 +01:00
parent 9773803e4e
commit 33dda2e68a
8 changed files with 21 additions and 68 deletions

View File

@ -113,9 +113,6 @@ protected:
void _add_peer(int p_id);
void _admit_peer(int p_id);
void _del_peer(int p_id);
void _connected_to_server();
void _connection_failed();
void _server_disconnected();
void _update_status();
public: