Properly redraw if something animated is visible
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@ -123,7 +123,6 @@ void VisualServerRaster::draw(bool p_swap_buffers, double frame_step) {
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frame_drawn_callbacks.pop_front();
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}
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VS::get_singleton()->emit_signal("frame_post_draw");
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}
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void VisualServerRaster::sync() {
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