Fix Navigation API abbreviations inconsistency
Schema for navigation to name user facing API with "navigation" without abbreviation and e.g. NavigationServer internals with abbr "nav".
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@ -38,7 +38,7 @@
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The distance the link will search is controlled by [method NavigationServer3D.map_set_link_connection_radius].
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</member>
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<member name="enter_cost" type="float" setter="set_enter_cost" getter="get_enter_cost" default="0.0">
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When pathfinding enters this link from another regions navmesh the [code]enter_cost[/code] value is added to the path distance for determining the shortest path.
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When pathfinding enters this link from another regions navigation mesh the [code]enter_cost[/code] value is added to the path distance for determining the shortest path.
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</member>
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<member name="navigation_layers" type="int" setter="set_navigation_layers" getter="get_navigation_layers" default="1">
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A bitfield determining all navigation layers the link belongs to. These navigation layers will be checked when requesting a path with [method NavigationServer3D.map_get_path].
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