Replace BIND_VMETHOD by new GDVIRTUAL syntax

* New syntax is type safe.
* New syntax allows for type safe virtuals in native extensions.
* New syntax permits extremely fast calling.

Note: Everything was replaced where possible except for `_gui_input` `_input` and `_unhandled_input`.
These will require API rework on a separate PR as they work different than the rest of the functions.

Added a new method flag METHOD_FLAG_OBJECT_CORE, used internally. Allows to not dump the core virtuals like `_notification` to the json API, since each language will implement those as it is best fits.
This commit is contained in:
reduz
2021-08-21 22:52:44 -03:00
parent 2a5c64f2a1
commit 3682978aee
104 changed files with 1389 additions and 1227 deletions

View File

@ -60,18 +60,8 @@ Node *EditorScript::get_scene() {
}
void EditorScript::_run() {
Ref<Script> s = get_script();
ERR_FAIL_COND(!s.is_valid());
if (!get_script_instance()) {
EditorNode::add_io_error(TTR("Couldn't instance script:") + "\n " + s->get_path() + "\n" + TTR("Did you forget the 'tool' keyword?"));
return;
}
Callable::CallError ce;
ce.error = Callable::CallError::CALL_OK;
get_script_instance()->call("_run", nullptr, 0, ce);
if (ce.error != Callable::CallError::CALL_OK) {
EditorNode::add_io_error(TTR("Couldn't run script:") + "\n " + s->get_path() + "\n" + TTR("Did you forget the '_run' method?"));
if (!GDVIRTUAL_CALL(_run)) {
EditorNode::add_io_error(TTR("Couldn't run editor script, did you forget to override the '_run' method?"));
}
}
@ -83,7 +73,7 @@ void EditorScript::_bind_methods() {
ClassDB::bind_method(D_METHOD("add_root_node", "node"), &EditorScript::add_root_node);
ClassDB::bind_method(D_METHOD("get_scene"), &EditorScript::get_scene);
ClassDB::bind_method(D_METHOD("get_editor_interface"), &EditorScript::get_editor_interface);
BIND_VMETHOD(MethodInfo("_run"));
GDVIRTUAL_BIND(_run);
}
EditorScript::EditorScript() {